A parallel machine schedule updating game with compensations and clients averse to uncertain loss
- There is a finite number of non-cooperating clients, who are averse to uncertain loss and compete for execution of their jobs not later than by their respective due dates in a parallel service eironment. For each client, a due date violation implies a cost. In order to address the minimization of the total scheduling cost of all clients as a social criterion, a game mechanism is suggested. It is designed such that no client has an incentive to claim a false due date or cost. The game mechanism allows the clients to move their jobs to complete earlier in a given schedule. However, they must compensate costs of those clients whose jobs miss their due dates because of these moves. Algorithmic aspects are analyzed. Furthermore, that determines an equilibrium of the considered game is suggested and embedded into the game mechanism. Computational tests analyze the performance and practical suitability of the resulting game mechanism.
Document Type: | Article |
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Language: | English |
Author: | Mikhail Y. KovalyovORCiD, Dominik KressORCiD, Sebastian Meiswinkel, Erwin Pesch |
Center: | Center for Advanced Studies in Management (CASiM) |
DOI: | https://doi.org/10.1016/j.cor.2018.11.003 |
Parent Title (English): | Computers & Operations Research : An International Journal |
ISSN: | 0305-0548 |
Volume: | 103 |
Issue: | March 2019 |
Year of Completion: | 2019 |
First Page: | 148 |
Last Page: | 157 |
Tag: | Logistics; Scheduling; algorithmic mechanism design; game theory |
Content Focus: | Academic Audience |
Peer Reviewed: | Yes |
Rankings: | AJG Ranking / 3 |
VHB Ranking / B | |
SJR Ranking / Q1 | |
Licence (German): | Urheberrechtlich geschützt |