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Institute
We derive population dynamics from finite cooperative games with transferable utility, where the players are interpreted as types of individuals. We show that any asymptotically stable population profile is characterized by a coalition: while the types in the coalition have the same positive share, the other types vanish. The average productivity of such a stable coalition must be greater than the average productivity of any proper sub- or supercoalition. In simple monotonic games, this means that exactly the minimal winning coalitions are stable. Possible applications are the analysis of the organizational structure of businesses or the population constitution of eusocial species.
We suggest a value for finite coalitional games with transferable utility that are enriched by non-negative weights for the players. In contrast to other weighted values, players stand for types of agents and weights are intended to represent the population sizes of these types. Therefore, weights do not only affect individual payoffs but also the joint payoff. Two principles guide the behavior of this value. Scarcity: the generation of worth is restricted by the scarcest type. Competition: only scarce types are rewarded. We find that the types’ payoffs for this value coincide with the payoffs assigned by the Mertens value to their type populations in an associated infinite game.
We suggest a value for finite coalitional games with transferable utility that are enriched by non-negative weights for the players. In contrast to other weighted values, players stand for types of agents and weights are intended to represent the population sizes of these types. Therefore, weights do not only affect individual payoffs but also the joint payoff. Two principles guide the behavior of this value. Scarcity: The generation of worth is restricted by the scarcest type. Competition: Only scarce types are rewarded. We find that the types’ payoffs for this value coincide with the payoffs assigned by the Mertens value to their type populations in an associated infinite game.
Solow meets Shapley
(2014)
We present a Solow-type growth model without constant returns. The population is heterogeneous with respect to capital per head, rate of saving, depreciation, and growth. We employ a continuous version of the Shapley value to divide total output among the different groups. In contrast to the standard Solow model, or its endogenous growth manifestation (labelled AK-type growth models), there may be multiple steady states.